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Strategy Camera for Unreal Engine 4

Strategy Camera is a Pawn based blueprint implementing TBS / RTS top down camera with all commonly required basic functionality.

  • Keyboard/gamepad move and rotate
  • Mouse click and drag move (LMB) and rotate (RMB)
  • Keyboard/gamepad/mouse wheel zoom
  • Mouse window border scroll
  • Touch controls: single touch - move, double touch - rotate, double touch pinch - zoom
  • Camera smoothing
  • Adaptive movement speed based on camera distance
  • Camera controls and update are frame rate independent
  • Movement bounds
  • Automatic camera target Z-offset based on default or custom trace channel

PlayerController blueprint is provided with examples on how to move and wait for camera. 2 simple actor blueprints are provided with example of onClick move/teleport camera functionality.

Current version: 1.0.0

Supported UE4 versions: 4.14 - 4.27



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Strategy Camera for Unreal Engine 4

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